01 MAP SPOT
Map Spot aims to develop local spaces for grassroots map-making, where people can creatively and collaboratively explore data. The Map Room Project aims to empower people to understand, but also challenge and even redefine the stories that maps and data tell about their lives, and about the places they live.
Civic Tech, Interaction Design, Data Visualization
02 Heatlogs & the city
An ethnographic study of the design and implementation of Heat Seek program, a non-profit organization that provides tenants with heat sensors in New York City, engaging with ethics of technology in communities and questions of privacy and transparency. This study examines the program from the perspective of public interest tech (PIT) and credibility differentials for epistemic injustices
Public Interest Technology, Civic Tech, User Experience Research, Housing Justice, IoT Sensors
03 ai Pedagogy Project
How do we make informed, intentional decisions about the role of AI in the classroom? How can students develop critical relationships with these tools? How can imaginative applications of AI technologies enhance learning? The AI Pedagogy Project helps educators engage their students in conversations about the capabilities and limitations of AI informed by hands-on experimentation.
AI Pedagogy, Machine Learning, Design
04 invisible waves
Invisible Waves seeks to make the invisible signals of our connected world visible and comprehensible. It combines design and science communication to demystify and visualize how radio wave technologies work, and how we rely on them for everyday tasks.
The project integrates perspectives from Science and Technology Studies (STS), design, physics, and media theory to create a rich, multidisciplinary narrative.
Interaction Design, Technologies, Multimedia Art,
05 Urban Discourse on Social Media
Urban greenways present an exciting yet contentious movement within cities.This project tracks “rails-to-tracks” discourse in 4 cities, Atlanta, Detroit, Chicago and New York, on Reddit. Through an analysis of 37,000 posts over a period of 13 years, using Machine Learning, the project illustrates how the conversations and sentiments have shifted online around the greenways, offering opportunities for policy makers, community organizers and urban activists glean novel insights.
Social Media, Machine Learning, Dynamic Topic Modeling, Big Data, Urban Analytics
06 HEART SENSE
In times of emotional intensity, a racing heart rate can feel very much out of control. At the same time, we can feel our own heartbeat, and that of others with whom we are intimate. In this manner, heart rate offers an accessible route into engaging with our bodies. The heart’s pace is at once most intimate and personal, while simultaneously deeply connected to others and the outside world. Creatively engaged, heart rate can offer an intriguing point of departure for engagement with the entangled nature of data, matter, and meaning both in theory and practice
Interaction Design, Data Visualization, Biometric Sensor, Design Installation
07 YARDs
YARDs, or, Youth Advocacy for Resilience to Disasters is a 14-session cross curricular STEAM program designed for 6-12 graders to teach them about disaster resiliency, community mapping, infrastructure and public advocacy. The program is focused on at risk of being impacted by envornmental disasters.
EdTech, Data Visualization, Community Organizing, Urban Resiliency, Educational
08 Conversing with Clay
Can we move beyond the anthropocene in how we conceptualize interactions? This project is an exploration of human-agency and interaction through a clay and Arduino powered interactive installation through the lense of human-computer interaction, the limits of user experience (UX) and material embodiment.
Interaction Design, Biometric Sensor, Design Installation, Material Embodiment
09 TRELLIS
As a response to the urban growth, sky-high land prices and the problem of housing, the projects explores the potential of applying the principles of sharing-economy to architecture. Using ‘dwelling’ as its object of investigation, the project aims to question the form of dwelling in underresourced urban setting. The project specifically looks at Karachi, and the South Asian region, with its history of ‘sharing’, as an ideal place to apply these concepts for a better, sustainable and equitable future.
Architecture & Urban Design, User Research, Data Visualization
10 HUAWEI’S SAFE CITIES IN PAKISTAN
Report exploring the extent and scope of the Huawei’s Safe City Projects inside Pakistan. While Huawei’s interventions in Africa and other Smart Cities have garnered a lot of attention, Huawei’s involvement in Pakistan precedes all other projects carried out with speed and secrecy and in many ways served as the prototype for its more recent projects.
Policy, IoT, Urban Design, Smart City
11 Junaijo Town Urban Study & Design Proposal
Carried out as a part of an Urban Open Space Design project inside the Department of Architecture at IVSAA, Karachi. This report documents the localities of Junaijo Town and Akhtar Colony inside Karachi. Junaijo Town and Akhtar Colony are a nexus of an urban and natural node.This report analyses the data from the comprehensive analysis of the BOA of its existing conditions to further explore the possibilities and opportunities of housing and recreational activity integration at different levels of the existing society as different Stages of interventions and Proposals within the area in focus.
Policy, Architecture & Urban Design, User Experience Research
12 AIR
An AI based, Architectural Image Recognition program capable of classifying architectural drawings against a set of 10 architects comprising of Louis Kahn, Corbusier, Koolhaas, Zaha Hadid and others. The program can be used standalone, without any installation, or as part of a Rhino/Grasshopper package.
Artifical Intelligence, Architecture, UI Design, Image Recognition, Software